Books Reviews

Review | Player Number 2 – Ernest Cline

Player Number 2 continues the same narrative form as the first book, in a joyful and exciting way, but now with the growth of his universe as he debates the social problems of our world.

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Você está preparado Jogador número… 2? A sequência do livro Player number 1 in Ernest Cline is back. Like a sequel to a game, RPG, movie, whatever, player number 2 brings back the characters from the first book, now commanding practically everyone.

In this new adventure, Cline expands the entire world a little further from ours, with a more critical focus on everything that's happening. Unlike the first one where he sinned a little in carrying out this social critique of the physical world, now the author doesn't waste time in showing all the problems related to centuries of abuse of our environment.

Read too: Review | Player Number 1 – Ernest Cline

It also makes a sensational approach to addiction problems related to social networks, games, that is, technology in general. Even more so in the way we give our whole lives to these technologies, how we think it's safer for them to protect us, but we never think or even imagine that they can backfire on us.

Of course we thought about it all, but it was always like movies or books. Cline also shows a world where questions like LGBTQIA+, binários, sexualidade de forma geral, são partes cotidianas da vida. A partir do momento em que pessoas conseguem – literalmente – enxergar o mundo através dos olhos destas pessoas, elas deixam para trás todo o preconceito e isto se torna algo tão comum, que nem ao menos é mais discutido.

Read too: Criticism | Player number 1

But this discussion is within the book, along with health issues and how we are living with the issues of the way we interact in our daily lives. Staying in crowded places, greeting, among others, are no longer common, as they can bring many diseases. Even death from an outbreak of flu years ago is talked about. It reminds you of the COVID?

If you do, not just from COVID, but from all kinds of diseases and social problems that we have with the global imbalance. The economic part is also within the pages, with conglomerates absolute control over nations, where a single company is much richer than a country. It may sound fictional, but this is a current reality where we have more Fortnite players than the population of many countries, or as some companies like Apple are richer than certain nations.

player number 2 é uma conversa muito mais direta e elaborada do que seu anterior. Lógico que toda a cultura nerd está de volta. Com muito mais referências, só que também com aquele grau de crítica a cultura machista, onde personagens femininas criadas na década de 1980 foram modificadas para masculinos e seus nomes foram parar em uma princesa que deveria ser salva. Isto tudo porque “jogos são para meninos”.

This sequel launched by Intrinsic publisher it is of phenomenal quality, with hardcover, well-designed pages and easy-to-read handwriting. The edition seems to lack something, but maybe it's the desire of every reference to something from the last century you want to see a cover, image, listen to the music or whatever.

Here's a tip so that in the near future we can have a reading edition of Player Number 1 and 2.

player number 2 continues the same narrative form of the first book, in a joyful and exciting way, but now with the growth of its universe as it debates the social problems of our world.

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