Review | The Sims 4 LobiSims- A package with little new in the game

Become a Werewolf in the new game expansion pack

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In June, the EA Games released a new DLC for the Sims 4, entitled WereSims, with the proposal to be able to transform your Sim into a werewolf.

Although it looks like a great expansion, the package arrives with few new features. Offers the opportunity to create and customize your Sims werewolf identities, a new world called moonwood mill and some features for the new lycanthrope life.

Creating a LobSim

Unlike the old versions of the game, where mythological beings needed a complex transformation mode, in this new package, just open the Sims creator and the option is already there, ready to be customized.

Review | The Sims 4 LobiSims- Um pacote com pouca novidade no jogo 1
The Sims4 LobiSim crafting mode options / Image: Thunder Wave

There are several customization options, Heavy Metal style models and the possibility of wearing everyday clothes. following the model of The Sims 4 Pet Life, it is also possible to choose types of coats and their colors.

For the features, also customizable, the game uses a standard creation model based on the human character's facial features and creates the werewolf's face in a similar way. This detail is very important when there are several werewolves in the same environment.

moonwood mill

Review | The Sims 4 LobiSims- Um pacote com pouca novidade no jogo 2
Moonwood Mill/ Image: Reproduction

The new world arrives for those who want to make the most of the lycanthrope life. In this neighborhood most of the residents are also lupines. In fact, there are two dominant groups in the city, each with its own characteristics. By talking to other Sims, the player will understand more about the story and will be able to choose to be a part of one of them.

There are a few places to visit, such as a trailer-style bar, an old library and a mysterious mound. This mount is the most important part among the novelties, being accessed by a cave and place that allows a beautiful view of the full moon. It doesn't offer much more than that, but it's where your werewolf will go after breaking everything in a fit of rage. It's all very superficial and created for light immersion.

To create your house, there are some new themed objects, not many and very specific. Find the complete list at Origin website. The new neighborhood doesn't have many lots released for play and the starting house already has many of these objects. However, as the money in the beginning is short, there is an interesting option that consists of living in the trailer of the pack you chose to join. It's a very backpacker style, with food around the fire, bathrooms available for use and a common life, without perks, for those who just want to explore the place - and the various secret passages scattered around the lot -, and not worry about the situation. financial.

The new world doesn't bring as many options as other packages, making exploration easy. A positive point is that there are not only werewolves there, but a vast turnover of supernatural beings - for those who have the respective previous packages. Don't be alarmed if you find even some rare aliens around, totally at ease. But that's it, no big interactions with your character when they appear.

Gameplay

A new rage track is added to the game, making it possible to embrace (or fight against) your new animalistic natures. Each lycanthrope role used increases the character's fury and acceptance of their wild life, when the bar is full, the transformation happens involuntarily and at any time of the day, reaching a destructive version that does nothing but destroy everything it sees around. front. If you grow up with this trait activated, your werewolf side will forever be that way, quickly filling rage and taking a long time to become functional again. Other roles include howling, joining packs and running wild under the light of a full moon. Werewolf Sims can meet their fated companions, or try to follow as a lone wolf.

Your WereSim has a skill evolution scale. A formula already used in previous supernatural packs. As the character uses lycanthrope resources, such as studying creatures, scouring the ground for bones, or intimidating someone fiercely, the experience level grows and so are skill points that can be exchanged for some interesting features, such as healing, night vision and etc.

Review | The Sims 4 LobiSims- Um pacote com pouca novidade no jogo 3
Skills in The Sims 4 LobiSims/Imegam: Thunder Wave

LobSims are split between two packs: the Moonwood Collective, which consists of peaceful and controlled creatures, and the Ferals, who don't mind scaring and biting ordinary Sims. To join one of them, it is necessary to make friends with the leader and follow the ideals to the letter. Your WereSim needs to meet some challenges before being officially placed in any of the packs, and has a whole spectrum of roles to break through before having the chance to become the Alpha.

To become an Alpha, the WereSim needs to challenge the current leader to a showdown. In this case, having the Alpha skill (one of the last to be conquered) is essential so that there is no defeat. It's not possible to create a pack from scratch, so the chance you have to lead is on the basis of confrontation.

There is also the option to become a Were after being bitten by someone already transformed. Having too much contact with the creatures and scouring the passages of Moonwood Mill also makes the Sim “sick” and, if not taken care of (by exercising or seeking healing at the Moonwood bar), the behavior becomes increasingly aggressive until the Sim in question transforms into a full WereSim.

It is possible to transform during the day, especially if you get to fill the Fury, leaving the option to transform just by clicking on the function available. Now, the Full Moon always becomes inevitable and simply all WereSims, even the most controlled, are completely dominated by the rage effect. The tip is to spend a skill point on lunar resistance, because the effects can be devastating.

Review | The Sims 4 LobiSims- Um pacote com pouca novidade no jogo 4
Transform option and Fury bar in The Sims 4 WereSim/Image: Thunder Wave

Conclusion

The Sims 4 WereSims brings interesting details, but little news. Mainly for those who already have previous packages like The Sims 4 Vampires and Vida de Pet, which already have similar customization functions. Having few new objects and functions in the gameplay, it ends up being a game that tires quickly and doesn't present anything new in relation to other supernatural packages.

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review-the-sims-4-werewolves-a-package-with-new-in-gameThe Sims 4 LobiSims brings interesting details, but little news. Especially for those who already have previous packages like The Sims 4 Vampires and Pet Life, which already have similar customization functions.

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